Please use headphones for the full experience! 

Mysterious, repulsive, deadly - the in-game photography project „Abject(ed) Women – An in-game photography project on non-human women in video games“ focuses on the depiction and staging of non-human women in the horror game genre. 

What becomes visible are transformative, metamorphic beings that disrupt the patriarchal order with their dangerous, sexualized bodies. 

The horror embodied by their monstrous form is ultimately tied to their sexuality, gender and femininity. Becoming both perpetrators and victims of popular-cultural fears, taboos and fantasies. 

The atmospherically designed attempt at a digital exhibition space invites the viewer to be confronted by the monstrous women themselves. Walking through the exhibition one may ask themselves: Why do we create monstrous women in this way? What do the representations evoke in me?



This is an bachelor thesis project by Pia Zdila, 
European Media Studies student of University Potsdam.